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	<title>The Processor &#187; game-streaming</title>
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	<description>Getting in with the geeks.</description>
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		<title>OnLive beta is live!</title>
		<link>http://theprocessor.co.uk/2009/09/03/onlive-beta-is-live/</link>
		<comments>http://theprocessor.co.uk/2009/09/03/onlive-beta-is-live/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 09:10:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[game-streaming]]></category>
		<category><![CDATA[OnLive]]></category>

		<guid isPermaLink="false">http://theprocessor.co.uk/?p=223</guid>
		<description><![CDATA[Big news in the on-demand game-streaming service department today as the revolutionary yet controversial OnLive has opened up it&#8217;s beta phase to testers in the US. In it&#8217;s first big test since it&#8217;s launch at the Games Developer Conference in March earlier this year. The service will allow users to stream top-tier games over the [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_224" class="wp-caption alignnone" style="width: 556px"><img src="http://theprocessor.co.uk/wp-content/uploads/2009/09/OnLive_screen.jpg" alt="OnLive box and controller - beta testing launched today" title="OnLive Beta" width="546" height="381" class="size-full wp-image-224" /><p class="wp-caption-text">OnLive box and controller - beta testing launched today</p></div>
<p><a href="http://uk.gamespot.com/news/6216703.html?part=rss&#038;tag=gs_news&#038;subj=6216703">Big news</a> in the on-demand game-streaming service department today as the revolutionary yet controversial <a href="http://www.onlive.com/">OnLive</a> has opened up it&#8217;s <a href="http://www.onlive.com/beta_program.html">beta</a> phase to testers in the US.</p>
<p>In it&#8217;s first big test since it&#8217;s launch at the <a href="http://uk.gamespot.com/news/6206620.html">Games Developer Conference in March</a> earlier this year. The service will allow users to stream top-tier games over the net to a small box connected to their TV with all the processing done server side. It has faced a lot of skepticism from folks in the industry as some say it is technically unrealistic with server lag, a required internet connection being it&#8217;s major drawbacks. However some think should the algorithm (developed by the brains behind QuickTime) that powers it work, and the service not suffer any scalability issues on launch then it could alter the landscape of the entire games industry.</p>
<p>This is just a quick post just now, will cover this topic in more detail shortly.</p>
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